Google Outs WebVR Experiments And Cardboard Support

Posted April 14, 2017

Today, Google has published 12 WebVR experiments for users to test out not only with Daydream headsets but also those with Cardboard... Publishers can now build VR content for any device with the WebVR browser as a WebVR experiment. And there needs to be a cheap entry point for consumers to try it out, which is why it's built Cardboard and the Daydream viewers.

Now, nearly any Android handset can access virtual reality content through the Chrome browser with Google Cardboard.

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About two months ago, in February, Google Chrome brought in the experimental WebVR technology.

The apps can be used with Cardboard or a Daydream View and a compatible Android phone, such as a Pixel.

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"To explore what's possible with WebVR, we're launching WebVR Experiments, a showcase of the awesome experiences developers are already building", said Jonas Jongejan, creative technologist at Google Creative Lab. The latest integration of the standard with the Google Cardboard opens gateways for the content generation which is seamless. WebVR compatibility on desktop is now available through some variants of Firefox, but full support in Chrome is reportedly coming some time in the near future. Showcasing "cross-device co-presence in VR" was the goal of that experiment, according to Google.

If users do not have a Google cardboard, they can also play using Desktop or 2D screens.

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In a blog post, Google said they wanted a place to highlight these demos to "make it easier for more people to experience VR, and inspire more developers to create new VR worlds on the web". No problem if you don't have a VR headset that's compatible - you'll have have to tap or use a mouse to move the scenery around.